# unity-pattern-combo **Repository Path**: llmmm/unity-pattern-combo ## Basic Information - **Project Name**: unity-pattern-combo - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-04-15 - **Last Updated**: 2025-04-15 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # unity-pattern-combo An action/fighting game combo system centered on the command pattern. Created in December 2023 as a supplement for Unity e-book "Level up your code with game programming patterns" This demo involves most of the programming patterns in Unity's e-book: https://unity.com/resources/level-up-your-code-with-game-programming-patterns ## Getting Started: Open **PatternComboDemo** in the UnityPatternCombo folder. **Note:** This project requires a **game controller** given the arcade/action game style of the combo system. Buttons are named to the Xbox controller layout. You can edit the SideFighterControls input actions in the **ComboScripts** folder if you would like to add keyboard buttons.